Game review · updated 2026-09-23

A Game About Feeding A Black Hole

A short cursor-driven incremental where breaking asteroids grows into feeding planets and stars to a black hole.

A Game About Feeding A Black Hole Steam artwork

The short verdict

Choose it for a polished, finite rush of screen-clearing upgrades that makes each new target feel larger.

The branching tree mostly dictates your next purchase, and extra modes repeat the core loop more than they deepen it.

US price
$6.99 US list price; temporary discounts may apply
Offline progress
none
Steam Deck
verified · Valve classification
Prestige depth
None
Automation depth
Light
Ending
Yes

Editorial review

What players love, what breaks the spell and who should actually play it.

A Game About Feeding A Black Hole makes cosmic destruction feel wonderfully immediate, but its upgrade tree steers the run and its extra modes struggle to make the short climb worth repeating.

Drag the cursor across asteroids, feed their matter to the hole and buy enough power to start breaking much bigger things. The move from small debris to planets and stars is the hook: the target on screen changes as the numbers rise, and new effects make the next sweep look and sound stronger. You do not need to hammer a mouse button to enjoy that feedback. Current English Steam recommendations repeatedly praise the clean presentation, brisk upgrades and a finite run that does not ask to become a second job.

The apparent buildcraft is thinner than the tree suggests. Current English complaints repeatedly describe prices that force a near-set upgrade order, with tougher targets arriving quickly enough to blunt some power spikes. Players who chase every side mode report that many repeat the same cursor sweep with modest rule changes, making the $6.99 US list price a tougher sell if replay value matters most. Recent reviews also object to cross-promotion inside the paid game, although an updated complaint says those prompts have since become smaller and hideable. We recommend the main campaign to players who want a polished active incremental they can finish, then stop when the destruction stops surprising them. Skip it if you want offline gains, divergent builds or a long prestige project.

Players keep praising

Clean audiovisual feedback, visibly escalating targets, quick upgrades and a compact main campaign.

The recurring friction

Mostly forced upgrade order, quickly scaling targets, repetitive side modes and player objections to in-game cross-promotion.

Best for

Players who want a short, hands-on screen-clearing incremental with a clear finish.

Skip it if

You expect closed-game gains, flexible builds, long-term prestige or several genuinely different modes for the price.

88% positiveVery Positive · 2,108 English-language Steam reviews · checked September 23, 2026
Read player reviews on Steam

Steam evidence · 12 Oct 2026

What players are saying now.

English reviews, all purchase types. Daily source check; the editorial verdict above has its own review date.

Compare the daily Steam charts →
Positive overall
88% of 2,144 reviews
Last 30 days
82%51 reviews · small samples can swing
New positive reviews
14in the last seven days
Read the recent Steam reviews ↗

System analysis

What playing it actually asks of you

See the core loop, the meaningful choices and the kind of session this game rewards.

01

Core loop

Sweep the cursor across asteroids to break them, feed the resulting matter into a growing black hole, then spend the proceeds on stronger destruction before the targets expand to planets and stars.

02

Progression shape

The main campaign climbs through larger objects and a visible upgrade tree toward a finish. Additional modes remix that short climb instead of creating a long prestige ladder.

03

Does it progress while closed?

The Steam store makes no closed-game progress promise. Breaking targets and buying upgrades are part of an active session; do not pick it for unattended overnight growth.

04

Decision depth

The tree looks broad, but current player complaints repeatedly say its prices funnel purchases into a narrow order. The pleasure is watching each purchase change the screen, not protecting a distinctive build.

05

Best session pattern

Best for a focused, compact incremental session with the cursor in hand. Players seeking a background idler or many different builds should choose a longer, less guided game.

Check the receipts

Steam can change after our last check.

Valve lists this title as Steam Deck Verified. Price, availability and player sentiment can move, so use the live links before buying.

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